native GivePlMoney(playerid, money);
native GivePlGun(playerid, gunid, ammo);
native GivePlHP(playerid, Float:HP);
native GivePlArm(playerid, Float:Arm);
native SetPlPos(playerid, Float:pPOSx, Float:pPOSy, Float:pPOSz);
native SetPlHP(playerid, Float:HP);
native SetPlArm(playerid, Float:Arm);
native GivePlAmmo(playerid, slot, ammo);
native SetPlInt(playerid, interi);
native SetPlVW(playerid, vw);
